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Change Log - 2026/09/05

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#1
MONSTER TEAM
CHANGE LOG



CORE & GAMEPLAY
  • Reworked and standardized Zombie/Nemesis knockback across extra and special weapons.

  • Fixed Rail Cannon, UT3 Link Gun/Laser Plasma, Cyclone, Paladin, and other knockback interactions.

  • Fixed unintended Human knockback from zombie-side weapons.

  • Fixed Cyclone damage and knockback against Zombies and Nemesis.

  • Fixed Nemesis and special gamemode target handling.

  • Fixed Nemesis countdown and improved countdown state cleanup.

  • Fixed duplicated Multi-Player Gamemode countdown HUDs and announcements.

  • Improved round/player state cleanup during spawn, death, disconnect, reconnect, infection, and round transitions.

  • Fixed stale player-slot state causing incorrect Draw and Escape Failed results.

  • Improved special-role replacement when Nemesis or other unique gamemode players leave.

  • Fixed saved rank rewards applying after rank removal by validating current permissions.



WEAPONS & LOADOUTS
  • Added Saved Weapon Selection system.

  • Added Yes/No weapon-save confirmation.

  • Added /savewm command to re-enable saved selections.

  • Saved Primary, Secondary, and Grenade selections.

  • Added automatic saved loadout restoration on spawn.

  • Added validation for unavailable or rank-restricted weapons.

  • Fixed Nemesis class gravity formatting to match Zombie Class information.



AUDIO & RADIO
  • Fixed Zombie/Human ambience startup and round audio handling.

  • Improved ambience looping and round/map cleanup.

  • Fixed Human and Zombie victory sounds.

  • Improved global radio sound playback.

  • Fixed Blind Bomb and Knockback Bomb being displayed as Gas Grenade.

  • Improved Zombie/Human grenade radio announcements and formatting.



STABILITY & PERFORMANCE
  • Improved task and countdown lifecycle management.

  • Reduced duplicate HUD, announcement, and audio execution.

  • Improved player/entity validation and state synchronization.

  • Improved cross-plugin compatibility and cleanup.

  • Recompiled and validated all affected AMXX plugins.


Monster Team Development

edited Sep 5, 2026